But even then it's just reusing a old song from the Prologue! The jerk even couldn't afford a second theme song he's so cheap! Gabriel is a very poorly designed fucker of a boss, the boss arena is remarkably terrible, the camera is even more awful than usual, and nothing about it is fun. Not even you can recover from a mortal dragon wound. Then I guess I just have to kill you first! You and your daemon dragon. It means she enhanced her dragon to make it better at fighting you. Slam into him once he opens his big, fat mouth! If a good smack in the mouth won't work, I dunno what will. Like before Gabriel's skin is invulnerable to Mikhail's fireballs. Instead, we need to wait for the beast to open up and say "ahh" and divebomb it in the throat.Īnd this time his mouth has a wonky ass hitbox that deflects fireballs 90% of the time as well. Read reviews by dealership customers, get a map and directions, contact the dealer, view inventory, hours of operation, and dealership photos and video. has about a 50% success ratio because serious this thing's hitbox is just kind of fucked. ![]() Sometimes you'll do a decent amount of damage with a hit. Do you aim square for the mouth? A bit overhead? Who knows! Just vaguely in the face direction the cursor locks onto and hope for the best since. well bloody good luck manually aiming without locking on. The real foe of this battle is this godawful arena. It is a large open rectangular football field length area lined with pillars dividing it and smaller rectangular, lower roofed sections on each side. These goddamn pillars are the worst since you constantly need to maneuver through them while the camera is locked onto Gabriel. And by "maneuver" I mean deal with being caught up on 'em, overshooting and ramming into the wall, getting the camera caught on 'em, and all sorts of poorly planned 3D movement fun. Nothing like trying to dive bomb your target only for Mikhail's wing to clip a bit too far into a column of stone and stop him dead in his tracks enough to eat a fireball to the face instead. Gabriel only has a handful of moves but they all hit for a decent clip. ![]() Charging a fireball is the only attack that has any sort of tell, which has 100% accuracy if Mikhail is in front of him and not on the move. Never mind if that means it shoots 90 degrees directly out of its forehead to hit our dragon. The rest of Gabriel's attacks it can just fuck off and do whenever it feels like it with no rhyme or reason beyond it being in the air or it being on the ground. On the ground, Gabriel has its aforementioned fireball charge shot. If Mikhail lingers on the floor near it, Gabe can also whip our dumb dragon buddy with its tail like a jerk. Somehow the latter hurts more than an orb of flaming fart breath. ![]() When airborne, One's dragon can fire a volley of laser arrows from its back. Unlike the aerial boss battle slow moving and easily destroyed arrows, this is just a great big wall of "fuck you" wherein you have to immediately do a dodge evade or just get lucky at the scatter shot missing. Fifty-fifty chance whether laser arrows will give a hot damn about collision against any of the pillars, mostly siding against your favor.
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